tag:blogger.com,1999:blog-22906998.post3185509583945263770..comments2024-03-29T02:18:35.303-07:00Comments on TAG Blog: YOU MAY BE A WINNER!!!!*Steve Huletthttp://www.blogger.com/profile/05537689111433326847noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-22906998.post-53646633661224837152008-05-13T01:59:00.000-07:002008-05-13T01:59:00.000-07:00no no no. Please. Its not sour grapes its the pr...no no no. Please. Its not sour grapes its the principle of some of the finalists cutting together old work and slapping some music over the top... Plus the second stage is to produce 1 minute of final animation..something which many of the semi finalists have already done...so what exactly are they going to submit for stage two? The whole thing is a complete farce not least because the only person that was answering questions on the forum to begin with was "Ranzen" who was of absolutely no help at all. If this is kind of thing is allowed to go unchecked it will happen again and again.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-3980473036110217012008-05-12T09:26:00.000-07:002008-05-12T09:26:00.000-07:00I'm an animation professional who joined the compe...I'm an animation professional who joined the competition not as a means to anything... I'm just a fan of Radiohead, and was inspired to stretch my creative wings. I'm very sensitive to these type of contests attempting to get 'something for nothing', but the multi-teared nature of this particular Animboom contest seemed exceptional ( i.e... asking for storyboards only in the first phase, etc) I also took solace in that the 'client' was Radiohead, who has a documented history of championing artists rights issues (as well as many environmental/political issues that I also agree with).<BR/><BR/>I have to admit, I AM disappointed with the panels' choices (and even more so now, having read their supposed reasoning) but at the end of the day, all of this complaining and finger-pointing is really just sour-grapes. I'm STILL hoping to become a finalist through one of the three 'Golden Tickets'. There's a ton of work left to do on my piece (most of the actual animation) between now and June 9th when the voting for the finalists begins. Even if I DID win the $10,000 prize, it surely wouldn't even cover my hourly rate for the amount of time spent. This is a labor of love. The people making the most noise about this might want to re-examine their motivations/expectations for entering the contest in the first place. <BR/><A HREF="http://www.aniboom.com/Player.aspx?v=219673" REL="nofollow">You can check out my entry here.</A>tbrunojrhttps://www.blogger.com/profile/07482136728817169429noreply@blogger.comtag:blogger.com,1999:blog-22906998.post-65776551744663275342008-05-11T17:05:00.000-07:002008-05-11T17:05:00.000-07:00My correspondent who alleged copyright infringemen...My correspondent who alleged copyright infringement was not referring to the Dany Saadia video, but to another entry that allegedly used material from a Japanese production company. The contest rules prohibit use of material that "might present third party copyright or publicity rights issues."Jeff Massiehttps://www.blogger.com/profile/01025023288241410877noreply@blogger.comtag:blogger.com,1999:blog-22906998.post-3046522819398062552008-05-10T16:04:00.000-07:002008-05-10T16:04:00.000-07:00Not to bring up one of the most popular/incendiary...Not to bring up one of the most popular/incendiary issues in the industry, but what of the 'spec work' that is handed out at union studios every single day of the week in the form of twenty page long storyboard tests?<BR/>Isn't there a distant promise of fairy dust (in the form of steady employment) being dangled in front of a hard working artist when they are asked to work for free as a simple formality in applying for a job that may very well be already filled?<BR/><BR/>At least in contests, the premise is your own and not from four pages of a previously used script.<BR/><BR/>Asking artists to work pro bono on unreasonably long tests to just be <I>considered</I> for employment at a studio is an issue that the union will do nothing about. I couldn't think of a better situation where the union flexes its muscles to better a bad situation for artists - wait, does the union even <I>HAVE</I> any muscle? Any leverage? Anything?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-17213197381198739132008-05-10T04:19:00.000-07:002008-05-10T04:19:00.000-07:00I would like to clarify that Dany Saadia almost ce...I would like to clarify that Dany Saadia almost certainly has some rights to the footage he submitted, as the director of whatever project it came from, but he almost certainly doesn't have exclusive, free and clear copyright and publicty rights, as the terms and conditions of the contest submission agreement required. <BR/><BR/>He has made at least one claim that this footage was not included in his film "3:19", but has also not given credit to any animator for creating the footage, even though it was submitted to an animation contest on an animation portal. Whether it is a commercial distributor, or an animation studio we are talking about, someone certainly has, at the very least, publicity rights to that footage.<BR/><BR/>I was personally unaware of the "on spec" collective bargaining situation, and that is good to know. It makes me curious now if any of the entrants in question belong to the guild, or other unions that may have prevented them from submitting "on spec" work, forcing them to submit pre-existing work. <BR/><BR/>Of course, that still doesn't explain why they would take out their howitzers against amateurs and starving artists, showcasing the production values of their pricey hardware and software, and winning token funding and gauranteed advancement in a contest which does not even necessarily result in an "official" Radiohead music video for the final winner.<BR/><BR/>I know a contest may not seem like a valid means of establishing one's self in the industry, but the ability to add a winning, or highly rated, which has the Radiohead name attached to it, to a portfolio could mean an awful lot in getting some one a job, or in garnering freelance work.Unknownhttps://www.blogger.com/profile/10886026637031849919noreply@blogger.comtag:blogger.com,1999:blog-22906998.post-73839421485848082332008-05-10T01:28:00.000-07:002008-05-10T01:28:00.000-07:00Actually, it wasn't $1000 compensation for 300 sec...Actually, it wasn't $1000 compensation for 300 seconds of animation. It was $1000 for an early storyboard, with which you make 60 seconds. Thén you could get $10,000 to finish it.<BR/><BR/>I think that's what probably bothers me most about what's happening. They put up a contest that actually thinks about how the process works, and then they decide to "play it safe" by giving the money to people who are already pretty much finished with their work, and then tell the others they just should've done the same.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-84863460094606885942008-05-09T22:03:00.000-07:002008-05-09T22:03:00.000-07:00There are a zillion routes into the cartoon biz. ...There are a zillion routes into the cartoon biz. Most folks, however, don't enter via a contest.Steve Huletthttps://www.blogger.com/profile/05537689111433326847noreply@blogger.comtag:blogger.com,1999:blog-22906998.post-62204141444724838542008-05-09T19:37:00.000-07:002008-05-09T19:37:00.000-07:00A friend of mine got started in the biz 12 years a...A friend of mine got started in the biz 12 years ago due to Hanna-Barbera & Animation Magazine's storyboarding contest and has enjoyed a healthy career as a board artist ever since.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-6861895627430783432008-05-09T17:42:00.000-07:002008-05-09T17:42:00.000-07:00Alex Kirwan is an example of someone whose career ...Alex Kirwan is an example of someone whose career was launched because of winning a [storyboard] contest. He's the example rather than the rule.<BR/><BR/>But hasn't Hollywood always sucked people in with visions of a quick rise to stardom?Anonymousnoreply@blogger.com