tag:blogger.com,1999:blog-22906998.post5826033209684519292..comments2024-03-26T22:42:06.412-07:00Comments on TAG Blog: 3-D Animation and 48 Frames Per SecondSteve Huletthttp://www.blogger.com/profile/05537689111433326847noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-22906998.post-50796537325218225982011-10-17T19:58:20.477-07:002011-10-17T19:58:20.477-07:00I suspect that CGI animated films will just lower ...I suspect that CGI animated films will just lower detail in what we see on screen for now to save money on rendering. There shouldn't be any real problems with 2D animation, the Japanese style has never had 24 fully animated frames yet alone 48 or 60.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-18768026822790706922009-05-31T19:23:28.650-07:002009-05-31T19:23:28.650-07:0024fps looks unsatisfactory in 2D with motion, and ...24fps looks unsatisfactory in 2D with motion, and like dogshit in 3D. For CGI and shooting with cameras, there's ZERO additional work for higher rates. The cameras just need more light or more sensitive stock/CCDs. Hand drawn is different, but for the rest it's a non-issue. As previously stated, most hand-drawn isn't done in full 24fps anyway. <br /><br />I really think if we're going digital, then we ought to just say screw it and go 60fps. 2k 60p cameras are already available to consumers for less than US$500 from Sanyo, and for just over a grand if you need pro image stabilization from Canon. <br /><br />They can always drop frames to film out from the digital interpositve at 24fps without needing to worry about skip printing from a film internegative, but high-end LCOS projectors and Blueray are already 60p capable. 48fps is nice for Maxivision and backwards compatibility, but not necessary if we're going to digital. And then there's the potential for 4k 60p, which would be the 70mm of digital for special releases. <br /><br />The cited SMPTE research about 48fps was not concerning fast motion or massive detail, either. Real brain research done by the academic community and the military has shown it's at or above around 60fps where the brain literally forgets what it's seeing is not real, especially in man-machine interfaces like flight simulators where there is fine hand-eye coordination and interaction. <br /><br />I think Cameron is overstating the whole bandwidth issue. They can easily data-pack the stream and send it over broadband to turnkey systems for ANY concievable format no matter the immense file size. Not a problem. Even 60fps 4k stereoscopic is definitely doable. I think he's underestimating things due to what he's been told is already out there installed.Benjamin "Reticuli" Goulartnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-60736559076736533152009-02-04T00:57:00.000-08:002009-02-04T00:57:00.000-08:00"Coraline," the first stop-motion animated film to..."Coraline," the first stop-motion animated film to be conceived and shot in 3-D, is visually dazzling, as you'd expect - but strangely joyless.<BR/><BR/>http://www.google.com/reader/view/feed%2Fhttp%3A%2F%2Ffeeds2.feedburner.com%2Fgoogle%2FJGYV?source=emailAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-79308281602324232432008-09-29T23:26:00.000-07:002008-09-29T23:26:00.000-07:00British never have and never will shoot any of the...British never have and never will shoot any of their dramas nor other programming in 30 fps.<BR/><BR/>All of Europe uses the PAL (or SECAM) system and their descendant HDTV versions, and all of them use either 50 interlaced fields per second or 25 progressive frames per second. There would be no point in shooting anything commercial in Europe using 30 fps.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-57441380729337952582008-04-20T14:05:00.000-07:002008-04-20T14:05:00.000-07:00I absolutely agree that 24 fps gives things that "...I absolutely agree that 24 fps gives things that "film" look that we associate with quality. Higher frame rates (customarily 30 fps) make things look like video, soap operas, as someone above said. Maybe some people don't perceive this, but I certainly do, and I think most do, at least subconciously.<BR/><BR/>If I had to watch a feature film that was shot at 30 fps or higher, I wouldn't take the movie seriously. Actually, I already have had that experience, as the British often film their TV dramas at 30 fps. The effect is silly and amateurish.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-24649516329521790872008-04-20T02:35:00.000-07:002008-04-20T02:35:00.000-07:00The point being made was a higher rate for 3D movi...The point being made was a higher rate for 3D movies not 2D. 3D is more real because of the extra dimension but the side effect is to notice the 'unreal' flicker of 24fps. Same goes for Imax. The scale really shows up the flicker.<BR/><BR/>Having said that the main 3D flicker with digital projectors is caused by 24fps as much as the sequential nature of the projection LRLRLR combined with 24fps. The two independent artifacts, when combned, make the experience worse than we would prefer.<BR/><BR/>If , for 3D movies, I had to choose between higher resolution (4k) of 48fps I would take the 48fps...probably<BR/><BR/>phil mcnallyAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-26496027136588427532008-04-19T07:52:00.000-07:002008-04-19T07:52:00.000-07:00Cameron is talking about advancement, not abandonm...Cameron is talking about <I>advancement</I>, not abandonment.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-69038728693395381102008-04-18T18:53:00.000-07:002008-04-18T18:53:00.000-07:00I remember when "All inthe Family" hit. It was the...I remember when "All inthe Family" hit. It was the first prime-time sitcom I could recall that was video (which is 60i) rather than film (24p, like "Gilligan's Island"). I didn't understand why at the time but it sure looked cheap, like a daytime soap. <BR/><BR/>"Film look" has an air of quality to it that will be tough to abandon.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-78070731728639826922008-04-18T18:39:00.000-07:002008-04-18T18:39:00.000-07:00my friend has a hdtv that can upscale the frame ra...my friend has a hdtv that can upscale the frame rate of movies to 60fps. the tv has a feature that can switch between the frame rates, and also has a split screen feature for side by side comparison.<BR/> <BR/>generally i didn't like it because although movies looked more fluid, it made the quality feel cheap. i think this is due to the fact that when you watch a movie at the theater at 24 fps, your brain thinks it is higher quality than watching tv programs at 30 fps. <BR/><BR/>so when i watched a james bond movie at the higher frame rate, it just felt like a daytime soap, or a sitcom. <BR/><BR/>when i watched ratatouille on the tv, the animation felt really quick, and the camera moves became more apparent. also, the animation felt really soft, and the poses just didnt have the impact they had when watching it at the regular frame rate. <BR/><BR/>in summation, i think we should stick with what we have now. btw, ratatouille on blueray looks freaking amazing!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-83315284549314558822008-04-18T18:18:00.000-07:002008-04-18T18:18:00.000-07:00Well, to be technical, just because the film is be...<B>Well, to be technical, just because the film is being PLAYED at 48 or even 60 Frames Per Second wouldn't mean it needed to be animated at that rate.</B><BR/><BR/>Possiby true. Animation can be on ones ... twos ...fours.<BR/><BR/>But that wouldn't hold of viz effx. Coupled with live action, if it isn't 1/1, there's a problem.<BR/><BR/>I think.Steve Huletthttps://www.blogger.com/profile/05537689111433326847noreply@blogger.comtag:blogger.com,1999:blog-22906998.post-26313685236665846662008-04-18T14:04:00.000-07:002008-04-18T14:04:00.000-07:00Well, to be technical, just because the film is be...Well, to be technical, just because the film is being PLAYED at 48 or even 60 Frames Per Second wouldn't mean it needed to be animated at that rate. Drawing "on the ones" simply becomes "one the twos" and "on the twos" becomes "on the fours" and so on. The animation would be the same, and camera pans would be much less jittery.<BR/><BR/>3D guys are screwed, however. There's no getting around the fact that at 48 FPS, they're suddenly rendering twice as many frames.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-22906998.post-62865261455326550002008-04-18T13:06:00.000-07:002008-04-18T13:06:00.000-07:00great...that would mean more work.great...that would mean more work.Anonymousnoreply@blogger.com