Tuesday, September 18, 2007

Painting Made Easy!

Back in the 1950s and 1960s, Walter T. Foster "How To ... Paint ... Animate ... Sculpt ..." art books were major sellers at art stores all across the land. Probably the best-known today are the "How to Animate" titles by Preston Blair.

In the middle sixties, Ralph Hulett (my pop) took a stab at the genre with two books he published with WF. The first was called "Painting People and Places in Oil, Acrylic and Watercolor." What follows is a fragment of the book ... a step-by-step painting of the small Mexican city of Taxco...

Taxco part 1

Above: #1 vignette

Taxco part 2

Above: #2 cadmium wash

Taxco part 3

Above: #3 mountains

Taxco part 4

Above: #4 local color

Pictured above is the development of "Taxco", photographed at different stages of the painting. Taxco is a beautifully situated hill town south of Mexico City. Its main claim to fame is that it was a very wealthy silver mining center around the turn of the last century.

Much of the architecture is Spanish Colonial, which gives it a great deal of character and charm. In this mountainous section of central Mexico, the sunlight is nearly as bright and clear as it is in Greece. In this study, I attempted to capture the unusual elements of this town as viewed from a nearby hillside. The problem was not unlike putting together a colorful mosaic that said 'Mexico' at first glance.

-- Ralph Hulett

Tomorrow, the final "Taxco" paintings of the series...

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Serving TAG

When I was but a lad, I found myself on a picket line in front of Walt Disney Productions. The animation union was out on strike over a contract, and members of the Animation Guild (then called "Motion Picture Screen Cartoonists") hit the bricks for ten weeks in mid-summer.

I lost a couple of months of salary in the job action, but ultimately gained a wife (we met on the line). When the strike was over, I thought to myself: "Maybe I should start attending union meetings, so I know what the hell is going on."

Up until then, you see, I had never been to a union meeting, barely knew where the building was, and could have cared less. But I began attending the bi-monthly meetings regularly, and after a little while found myself learning a few things. And soon after that, nominated for and then elected to the august position of union Vice-President.

The competition was not stiff that particular year.

Since that time, I've served as board member, Veep, and Business Representative (which is what I am now.) It's been a wild and interesting ride the entire way, sometimes exhilerating, sometimes aggravating, but seldom boring.

I write of this now because next Tuesday, one week from today, TAG will once again meet to nominate officers and executive board members. I'll be running again, but I thought it would be a fine idea to float an invitation to TAG members reading this to consider giving up a night or two a month and throwing your hat in the proverbial ring.

If you do, I can promise that the time spent will be interesting, aggravating, and seldom boring. And you'll be serving an organization that exists to improve the lives of its members. What could be more honorable and good for your soul than that?

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Monday, September 17, 2007

"Disney Heroes of Imagination"

Mel Shaw castle

Artist Mel Shaw. The art in this post is not necessarily featured in the Van Eaton exhibit.

As brother Sito noted on his own dandy blog, the Creative Talent Network and Van Eaton Galleries hosted an exhibit/reception Saturday night that honored Mel Shaw, Joe Grant, Walt Stanchfield and Rowland Wilson for their work at Disney Animation Studios (aka Walt Disney Productions) over the years....

Steve Hulett and Tom Sito

Steve Hulett and Tom Sito.

Van Eaton Gallery

Mel Shaw was in attendance, looking almost exactly as he did three decades ago when he was bowling everyone at Disney over with his artwork. (If the man doesn't have a large portrait in his attic, then he's drinking some potion that I'd like him to share...)

Tom Sito and George Scribner

Tom Sito and George Scribner.

There were some great pieces of art decorating the walls, and a spiffy book filled with co-workers' reminiscences. Disney director John Musker was there, as was Simpsons director Mark Kirkland, Don Hahn, George Scribner, and many others. Good times.

Artist: Rowland Wilson, from Disney's Hercules. © Walt Disney Productions.

Rowland Wilson Phil from Hercules
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Sunday, September 16, 2007

American Animated Features Overseas

Once upon a box office (Fifteen? Twenty years ago?) the grosses that counted most were from the coins collected in the fifty united states of America.

Today, not so much. Now a majority of theatrical box office for high profile films come from abroad. And with growing foreign markets ... and a sagging American dollar ... ticket sales beyond U.S. shores are more important than ever.

With that in mind, we review foreign cumes for animated features in the week gone by:

"Ratatouille" is the 25th Disney picture to top $200 million outside the U.S., mirroring the domestic cume of $202 million. Toon will continue cooking up box office biz overseas for weeks to come, including October openings in the U.K., Germany, Italy and Scandinavia.

For the frame of Sept. 7-9, "Ratatouille" grossed $8.5 million from 2,809 locations in 34 markets, putting it at No. 2.

So let's see. That makes $400 million that the disappointing Ratatouille has now rung up worldwide. But wait, there's more:

Coming in right behind "Ratatouille" was "Shrek the Third," which grossed $8 million from 1,933 playdates to push the international cume to $451 million, only $28 million shy of "Shred 2." Placing No. 3 for the weekend, "Shrek the Third" took $4.3 of its coin from Italy, where it declined 47% in its second sesh.

And how is the third animated candidate for the world box office sweepstakes performing? Not badly at all...

"The Simpsons Movie" and "Knocked Up" each took in roughly $4.1 million for the frame. Perf bumps up the cume for "Simpsons" to $309.4 million, far outpacing expectations.

To date, The Simpsons Movie has run far beyond Fox's initial expectations, taking in -- to date -- $491.7 in global box office.

With a cume nudging up against half a billion dollars, the odds are good that the execs down on Pico Boulevard will order up another Simpsons feature, which is what we're focused on.

Because nothing insures future employment better than a blockbuster. And in the last three months, animation has had three of those in the world marketplace. It's always beneficial to remember that...

"In Hollywood, a good movie is a movie that makes a lot of money."

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Brad Bird at the Sunday Times

Once you get past the brain-damaged title of this Sunday Times piece, you'll find some very perceptive things:

While Pixar uses pop-culture boffonery as the icing on the cake, for DreamWorks it is the cake..."Pop culture references are easy," sighs [Brad} Bird, "and they give the audience a cheap thrill. But they don't last. Take Disney's Aladdin, which I like -- when that came out, and I saw the genie doing an impression of [U.S. talk show host ] Arsenio Hall, I thought 'this is going to mean nothing in ten years time.' We try to avoid that. People who are familiar with the James Bond movies could feel their influence on The Incredibles, but hopefully you didn't have to be familiar with them to enjoy the film."

The plays of Shakespeare have topical references that have long since been lost to the mists of time. Today we don't know always know what the bard was talking about, exactly, but we still enjoy what the rest of what he had to say.

Years ago, I read a lot of Disney sweat box notes regarding Pinocchio. There was a discussion about whether to have J. Worthington Foulfellow make some topical references to Hollywood actors who were then in vogue. After going back and forth about it, Walt and co. decided to leave the references out.

Sixty-eight years later, it's probably a good thing that they did.

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Saturday, September 15, 2007

Mid September B.O.

The Fall Season is upon us, and Ms. Jodie Foster jumps into the box office fray and rules the Friday roost as The Brave One lands at #1 with a $4.5 million take...

Mr. Woodcock -- the teacher from hell -- collects $2,750,000 on his opening day of school, while 3:10 to Yuma rids close behind with $2,745,000.

Fourth place Superbad stands at $107,811,000, while on the animation front, The Simpsons Movie is pretty much a spent force as it descendes to #21 and a $180,742,000 gross after fifty days of release.

Update: As the weekend derby wraps up, The Brave One collects $14 million, and sophomore flick 3:10 To Yuma garners $9.1 million for a $28.5 million total. Mr. Woodcock comes in at #3 with $9.1 million (tepid reviews no doubt damaged its final numbers.)

The Korean CGI-live-action blockbuster Dragon Wars landed at #4 with a $5.4 million total. (Lousy reviews probably shot a hole in this pup. What wows them in South Korea doesn't -- apparently -- knock audiences dead here.)

On the animated front, Ratatouille hangs at #25 and a $202.6 million cume, while The Simpsons Movie clings to #16 and a domestic total of $181.3 million.

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The TAG 401(k) Plan

Let us swerve away from the nuts and bolts of animation to focus on survival -- salting bucks away for the future.

Yesterday (Friday) trustees for the Animation Guild's 401(k) Plan -- now 12 1/2 years old -- sat down to review the plan's assets with Plan administrators.

Some statistics:

The Plan has $110 million in total assets.

The Plan has 2084 participants - most of them 30-59 years of age.

Four largest holdings: 1) Large Cap Stock Fund (15%)- 2) Fixed Interest Fund (12.4%) - Small Cap Fund (11.9%) - Euro-Pacific Fund (9.9%)

The Plan's tyro expert from 401(k) Advisors explained that:

401(k) Plans work really, really well when they serve as a supplement to a Defined Benefit Plan. (That's a pension plan which pays out a monthly check to its retirees.)

Small problem: DBPs are rapidly being phased out by corporations because they're expensive to fund and maintain.

401(k) Plans don't work very well when they are the only retirement plan someone on the cusp of her/his sunset years possesses.

Bigger problem: Most people in the country have an underfunded 401(k) (the average is $60,000 for people in their fifties) and Social Security.

Many TAG participants have a skosh more than that, and for some it's come in handy. After I finished an enrollment meeting at Fox Animation a few days ago, a storyboard artists told me:

"I've got to get back into the Plan. I had a bunch of money in it, but after I got laid off from Disney I had to tap into it. Thank God the 401(k) Plan was there. It helped me hang onto my house."

The Feds tack on extra taxes to 401(k) assets if you cash them out early -- like before the age of 59 1/2. But sometimes you have to do what you have to do.

Happily, many in the entertainment industry have union pensions to supplement 401(k) Plans. For everybody else, they need to put money away with energy and discipline.

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Friday, September 14, 2007

Your Animation Links

A new DVD of The Jungle Book rolls out in October as a 40th anniversary edition. Some of the participants from Walt's last animated feature remember:

Composer Richard Sherman: “The first meeting my brother Bob and I had on Jungle Book many years ago was actually, we were called into Walt's office with several other people, Woolie Reitherman, Frank Thomas, Ollie Johnson and Larry Clemmons and a whole bunch of the regulars at the studio.

We were all staff people and did our various specialties, but Walt asked us… He sat us all down in his office, looked at us and said, ‘How many of you guys have read The Jungle Book by Rudyard Kipling?’ And of course nobody raised their hand. Nobody. So sheepishly I said, ‘Well, I saw a movie with Sabu, the Indian kid.’ He said, ‘Yeah, yeah, yeah, but you didn't read the book.’ I said, ‘No, no, no.’ ‘Good. We're going to tell the story of The Jungle Book the Disney way.’

And with that he sat down and he told us how he wanted to see this film. He acted out every part. It was an amazing thing. To hear Walt Disney tell a story was like nothing. It was transfixing. So basically, no, I have yet to read The Jungle Book.”

Update: Jungle Book is currently unspooling at the El Capitan Theatre on Hollywood Blvd. Animation World Network and Box Office Mojo cover the panel discussion that took place at the movie's opening here and here...

Indian animation and animated features, India tells us, is taking off:

The number of professionals employed by the Indian animation industry in 2006 is estimated at 16,500. This figure is forecast to exceed 26,000 by 2010.

Laika, the animation studio headquartered in Portland, Oregon, is apparently ramping up for the long haul as it names two new executives to its roster:

Indie animation house Laika has tapped former Lucasfilm and Hanna-Barbera exec Alan Keith as its new chief financial officer and veep business operations.

Artist Travis Knight has also been promoted to VP of animation.

Fake Steve Jobs. CNBC reports that the man who pretended to be Steve Jobs -- Disney's #1 stockholder -- has been outted, and the blogosphere is no longer agog. Somehow I missed the agogness.

Source: www.fakesteve.blogspot.com Fake Steve Jobs gripped the internet for months: Who was he? Why was he doing it? Was it really Jobs himself? Or someone else? It was a terrific mystery up until the day New York Times reporter Brad Stone unmasked Dan Lyons, a writer for Forbes, as the REAL Fake Steve Jobs last month. It was a bummer. The magic of Fake Steve Jobs was his anonymity. Attaching a face to the fake obliterated the illusion.

Paddington Bear, up until now a character in books and a British animated teevee series, is making the Big Move:

Paddington Bear is to make his movie debut in a live-action film comedy.

David Heyman, producer of the Harry Potter movie franchise, will produce the first cinema adaptation of Michael Bond's classic children's stories.

Have a glorious weekend.

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Robert Zemeckis Speaks

Director Robert Zemeckis, whose new epic Beuwolf arrives in November (see below), just gave a talk to the International Broadcasting Convention in Amsterdam where he said:

I love the ability to separate the technology [of performance capture] from the performance..."

Zemeckis stressed the distinction between performance capture and animation. "To call performance capture animation is a disservice to the great animators," he said...

I'm not sure he totally believes this, but it's nice reading that the statement came out of his mouth.

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Thursday, September 13, 2007

The Week's Studio Visits

Once again I am in 401(k) enrollment meetings mode.

That means one or two studios a day, standing at the end of a conference room table, naddering on about the joys of sheltering and deferring income to animators, designers and storyboard artists until my vocal chords cramp up.

Today it was Sony Pictures Animation, which shares space with Sony Pictures Imageworks...

There's a big display for Beuwolf in the Imageworks lobby. The picture comes out in November in "Enhanced Live Action," whatever that means.

One of the feature development artists and I fell into a discussion of the retooling the studio is now doing with one of its features, also about the recent article in the trades about Sony's commitment to feature animation in general.

The artist isn't certain the commitment is real, what with Sony's less than boffo results with their last release and all. I said: "Disney's been successful with 'toons, also Pixar and DreamWorks. Now even Warners has gotten its act together with Happy feet. Animation is just too lucrative for all the other majors for Sony not to be involved in it."

I'm not saying I'm right, but Sony hasn't cut its development staff. And its slated features are still its slated features. (Another artist I discussed this with thinks SPA is going to stick it out.)

Me, I'm going to keep thinking happy thoughts, right up until the moment I get smacked in the forehead by sad reality.

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The Bomb Called Ratatouille

Somebody quick put me out of my misery.

On its website, New York Magazine labels Brad Bird's latest opus a "flop."

NYM's source? Jim Hill Media.

Why was I born, why am I living?

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Wednesday, September 12, 2007

Animation Employment

Zero chart

As you can see from the chart up top, the past couple of years has shown steady animation employment.

Even so, I've gotten a number of calls from folks looking for work (or extra work):

"The freelance has slowed down...They're not looking for extra timers...I've got some board work but that runs out in a couple of months..."

The reality seems to be that some studios are humming along and other studios are slow. Parking garages at some facilities I visit are filled with cars while others ... not so much. What I'm telling people is, "There's work at the studios, but nobody seems to be doing a lot of new hiring."

Below is a more detailed chart of the past nine months. You'll note that employment dropped over the summer, then bounced up again. This is a little deceiving if you don't know that some work under TAG's jurisdiction was organized (IM Digital and Imagi) and that new employment at both those studios -- and there was some -- pushed our totals up.

Sept 2007 employment

So what's going on? Really going on? From the stats and anecdotal evidence, a lot of people are working but there's no big new projects at the present time driving numbers higher.

When The Simpsons Movie II comes along, when The Princess and the Frog hires produciton workers, the numbers will change. When Cartoon Network and Nick get more shows greenlit, more freelance work will flow. Until then, we'll strive to keep you posted about ever-changing events...

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The Hidden Documentary

Wade Sampson at Mouse Planet has posted a piece on a pretty much unseen documentary entitled The Sweatbox. It tells the tale of how a Disney animated feature called Kingdom of the Sun morphed into Emperor's New Groove, causing collateral damage along the way, which included the singer-songwriter Sting. And how did Sweatbox come to be made?

Sting's wife was given unlimited access when it came to Production No. 1331 (aka "Kingdom"). She and her camera sat in on story meetings for the movie, rolled while actors auditioned as well as taping Sting while he recorded the score. No one expected two years into the production, it would shift direction drastically.

I remember the making of Emperor's New Groove/Kingdom of the Sun pretty well. It's development went on for a looong time (same was true for Mulan.) But long development times are nothing unusual at Disney Feature Animation (or other feature studios, for that matter.)

...the tone of the documentary is established fairly early when at the premiere for Emperor's New Groove, Sting, Schumacher [then head of Disney Animation}, and a number of other people discuss what a painful experience it has all been.

Following a tense, brutal sweatbox screening for executives Schumacher and Schneider with about 20 percent or more of the animation completed, the original story, which was a sort of a version of the well-known "Prince and the Pauper" story, is torn apart. Director Allers quits. Sting's songs are suddenly out of key in a movie that is now going to be changed into a raucous comedy.

...Styler captures the phone call to her husband from producer Randy Fullmer where Sting learns that the six songs he has struggled over with collaborator David Hartley have been cut from Kingdom of the Sun.

The documentary is pretty extraordinary. It played in L.A. for a week, and I ran across town to see it at the single theater where it ran. The film documents a period of time at Disney Feature Animation when the place was somewhat unmoored and production executives and the animation bureaucracy held a lot of power.

The film that emerged from the chaotic development -- Emperor's New Groove -- I happen to like a lot. When it was released, it didn't have energetic backing from the studio's publicity machine. (Eisner is reputed to have disliked it.) As I recall, the flick opened with something like a $10 million gross on its opening weekend, but rose by 50% in its second weekend. It ended up somewhat shy of a $100 million domestic gross.

A wide release going up that much in week #2 is something that almost never happens. Audience word-of-mouth was a lot more robust than Disney's sales campaign.

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Tuesday, September 11, 2007

Tron!

A Disney feature that broke new ground with its dazzling cg vistas but failed to achieve big box office twenty-five years ago is about to get a sequel:

Commercial director Joseph Kosinski is in final negotiations to develop and direct Tron, described as "the next chapter" of Disney's 1982 cult classic...

In this case, "cult classic" means a movie that is fondly remembered and even iconic (spoofed hilariously on Family Guy, among other places) but didn't burn up the turnstiles a quarter century back. Released at the same time as E.T., the little space alien buried it.

The original...is remembered for its sci-fi gladiator style battles and groundbreaking special effects. It was the first movie to use computer-generated images instead of models and other optical effects in conjunction with live action. The arcade game based on the movie was so popular that it earned more than the movie...

I recall the original Jeff Bridges opus well. Lots of wide-screen computer effects, all put together by a large contingent of Disney's animation staff, which made mattes, created effects, and rendered the computer images one frame at a time. In those days before digital compositing, the film was put together in the old analog way. But it looked great.

If the script had matched the visuals, Disney (circa 1982) would have had itself a mega-hit, instead of just a fondly-remembered cult film.

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The Last Diz Recruitment Book Page

Fox and Hound visdev

Here's the last or the 1977 Disney recruitment book. The only point of real interest is the illustration at the bottom...

...which is another of Mel Shaw's visual development pieces for The Fox and the Hound and not the ad art we see over and over again for Lady and the Tramp, Jungle Book, etc.

Mel's idea for young Tod was a league or two distant from what ended up in the film...

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The Global Cartoon Network

This piece about Cartoon Network Europe grabbed my attention:

Cartoon Network Europe has established itself as an entertainment destination for children in more than a dozen countries across Europe. Since its launch in 1993, the channel has been taking the best programming from Cartoon Network in the U.S. and has also been co-producing series with international partners. Last year, channel management decided to set up a development-and-production arm in London...

Cartoon Network, of course, started as a gleam in Fred Seibert's eye. (Fred was the head of Hanna-Barbera at the time - 1991). A lot of young, budding animators came into the H-B offices on Cahuenga and pitched their ideas for fresh and zingy cartoon shorts.

From those ideas came Power Puff Girls, Dexter's Lab, Johnny Bravo and others. And from those shorts sprang series that launched -- along with Ted Turner's cartoon library -- Cartoon Network.

And what started in the U.S. is now on other continents ... and growing. CN's Fenn Arnesen -- headquartered in London -- is questioned about how all the differing 'toons from Cartoon Network's far-flung pieces interlock:

Q: What comes out of the London studio can be used by other Cartoon Network channels as they see fit, right?

ARNESEN: Absolutely, that’s how it works for us now. I’m in a privileged position whereby I sit on both sides of the Atlantic. I’m involved in the commissioning process in the U.S. for our global networks and I’m involved in the commissioning process for our work here in London, which in turn can serve our global networks. The idea is for these shows to work across the world.

So when you're pitching your next show for CN or one of the other worldwide conglomerates, think global. They like it enough, maybe they'll give you a teensy bit larger back-end...

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Monday, September 10, 2007

Disney Recruitment Book ... Again

Gerry spread

Still more bits of artwork from the Disney booklet of 1977 (copyright WDP)...

These visuals show the usual storyboard-to-pencil-animation-to-full-color progression. I don't know who created the animation drawings, but the board panels on the left are the work of Disney veteran Vance Gerry, one of the old (and relatively unsung) masters who was at Disney Feature Animation from the 1950s until his death.

The last several years of Vance's tenure, when he was in his late sixties and seventies, Vance worked at the studio one day a week. (He had a company called "The Weatherbird Press" that kept him busy the rest of the time.)

But one day of Gerry artwork was fine with the studio. As another tyro artist told me years back: "Vance comes in here on Wednesdays and does more in one day than most of us do in a week."

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Sunday, September 09, 2007

"You Know How Lucky You Are?" Part II

Finally I get around to more about employment in the industry. In Wednesday's discussion, Anon #7 said:

(T)he one skill that trumps everything is storyboarding. If you can storyboard you will almost always be able to find work.

When I first got a bird's eye view of tne 'toon industry a decade and a half ago, it became apparent that quality board artists were pretty continuously employed.

Good board artists shifted from studio to studio without big periods of unemployment. Good board artists shifted between television work, direct-to-video feature work, and theatrical feature work.

It's been true in the past that there's a kind of snobbery between theatrical features and television work, and story artists who've worked mainly in t.v. have complained to me about how hard it was to break into features, but guess what?

I've seen a lot of television board artists from the nineties and eighties who are now doing feature work. Transitions, difficult as they sometimes are, happen...

Moving on. Anonymous #2 said:

I'm telling you there aren't many jobs in LA... (T)hey're for every city BUT Los Angeles....

To reiterate, there's a fairly high level of employment in Los Angeles-Burbank-Glendale-Culver City (etc.). As anonymous #2 said, a chunk of it isn't union work, but it's still gainful employment. In addition to video games, there's studios like Blur, Mike Young Productions, Porchlight, Renegade, Rough Draft, and Rythm and Hues which aren't signed to a TAG agreement but do animation production (and why haven't they signed? Because -- to date -- their employees haven't willed it to be so.)

As I've said before: In 1960, almost 100% of American animation was done in New York and Southern California (and most of that in So. Cal.). But in 1960, that was 100% of a relatively small pie, since the one big employer then was Hanna-Barbera (turning out 1200 feet of t.v. entertainment per week), and Walt Disney Productions a distant second (doing 101 Dalmations). In '60, it would be generous and optimistic to say there were more than three thousand people working in the 'Toon biz.

Today, with far less than 100% of American animation being done in Southern California, total numbers are way higher. There's visual effects, broadcast graphics, vid games, television animation, and theatrical animation. In theatrical animation alone, there is DreamWorks, Disney, and Sony Pictures Animation producing features.

How many employed? Depends on how you count, and what you include. Me, I like to count jobs, and there are far more of those in 2007 than existed in 1960.

But what areas of work are "hot" now, compared to ten, twenty, or forty years back? Outside of story artists, the ground continually shifts. Thirteen years ago, the L.A. Times proclaimed that feature animators were the new movie stars, commanding big salaries, bidding wars, and high respect. But times change. Last week I spent forty-five minutes talking to a Cal Arts grad who's specializes in flash animation, and he couldn't be busier:

I'm talking to a producer about setting up a unit of flash animation in Hawaii, and there are lots of flash jobs here. The studio I'm leaving is sorry to see me go, but this is an opportunity and I'm taking it...

I've heard from other flash animators that they're busy with multiple assignments, so there are categories of work beside board artists who are busy, busy busy.

But let's put aside what category of employment is the most solid right now. Because the way anybody survives in this business, beyond all else, is:

1) Having a lot of skill sets in your quiver.

2) Being really good at each of them.

3) Having a network of co-workers who know what you can do and that you can be relied on to deliver it time and time again.

4) Being upbeat and pleasant in your work environment, even when you feel like throwing somebody -- probably your boss -- out a window.

5) Being cleared-eyed that the animation business, as a sub-set of the entertainment business, can be cruel and capricious and that nobody flies high forever. (Even Ward Kimball got laid off. Chances are you will too at some point or another.)

6) Being lucky. (And remembering Sam Snead's observation: "The harder I work, the luckier I get.")

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Saturday, September 08, 2007

Toon Link Two -- Jerry Seinfeld

I overlooked this in yesterday's links post: Jerry Seinfeld expounds on plunging back into filmmaking with the Bee Movie:

"The deal with computer animation is that it's the most time-consuming puppet show you could possibly get involved in. But the effect of it in the end, after you go through it, is so spectacular, it's worth it. And, you know, each of these movies leap-frogs the one that came before it, in terms of technology. And this one is doing the same."

I've seen pretty much nothing of this feature (well, maybe one or two short animation loops, but outside of that, zippo.) The DreamWorks crew working on it has given me updates everytime I go over to the DW campus, and I'm interested in seeing the Seinfeld opus when it comes out later this fall. Final touches are being dabbed on the film, but I'm told it's pretty much done...

Update: Since offense has been taken at Jerry S.'s "puppet show" remark, here's a little balance: Ralph Bakshi from the ASIFA archives website dissing modern hand-drawn animation:

Early on, hand drawn was great- Fleischer's Popeye, Jim Tyer, Freddie Moore, Rod Scribner, Bill Tytla, Johnny Gent... the direct, fresh stuff. But then suddenly, along came "real good animation" with all its complication, and the long painful looks, big shrugs and sighs, batting eyelashes, cutesy pie phony crap until you want to vomit... Overnight, all the old greats were forced to either kill themselves, stay drunk all the time, or quickly fade away. Animation got saddled with a bunch of boring, repetitive, old fashioned, dumb cliches.

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The Weekend Film Take

3:10 to Yuma the remake* takes the top slot with a gross of $4.5 million for Friday. We'll see how the new Western does for the whole three days.

Most everything else moves down a couple of clicks as Shoot 'Em Up enters the list at #4 and a $2 million gross...

The Simpsons Movie nudges up against $180 million in domestic grosses as it falls to fourteenth place on the Top Twenty Movies list...

Update: The weekend results are in, and Yuma comes out on top. (And the summer season is most definitely over, because it only took a cume of $14.1 million to arrive at the mountain crest.)

Halloween took a 62% drop as it collected $10 million of a $44.2 million total (the hefty drop typical for a horror film), while Superbad declined only 36% as it loped over the century mark for a $103.7 million total.

The fifth place Bourne Ultimatum, despite getting labeled "un-American" by some commentators, found a lot of un-American takers inside the fifty states and now stands at $202 million domestic. (I haven't seen it.)

On the animation front: The Simpsons Movie ended the weekend at #13, with another $1.4 million in the till, for a total of $180.3 million.

Ratatouille appears to be close to the end of its domestic run; it's #24 in your Movie Hit Parade, with $202 million in the hopper.

Fun fact: The director of the original 3:10 to Yuma is the father-in-law of a veteran animation director who is still busily directing away...

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