Since video games dwarf the movie business, it's probably a good idea to pay attention what wage rates are over in that neck of the woods.
...[B]usiness and marketing leads the pack, with an average annual salary of $101,848, and experienced executives pulling in $132,305.
Okay, not exactly what a high-level television or movie exec makes, but not at all shabby. But what do Tech Directors (programmers) and animators (game division) make? Per the survey:
Programmers are a distant second with an average annual salary of $83,383, but they're also one of the most educated groups: 50% hold bachelor's degrees and 26% have completed some graduate work ... [A]nimation [is] at $66,594, Game Design at $63,649 ...
By way of comparison, rates from our most recent animation wage survey are a teensy bit different.
The annual wage for a programmer/technical director is $94,233.50
The annual wage for a 3-D modeller is $78,545.50
And the annual wage for 3-D animator is $87,272.50
To what do I attribute the difference? Part of it's that the 'toon business is more mature, and the age of people in it are older. Also that a large swath of television and feature animation is unionized, which makes a considerable difference, particularly in Los Angeles. Travel to other parts of the country where there is a minimal union presence, and the rates are lower.
The game industry has very little unionization.