James Sims of the Great White Way has an issue with rejiggering Beauty and the Beast in 3-D.
... [W]hy would the [Disney] studio now decide to re-release Beauty and the Beast in 3D? Sure, Disney's theatrical history is built on the concept of re-releasing an animated classic into the movie houses every few years. However, 3D is already overused, and has some analysts speculating that the visual technology is losing steam, fast. ...
Perhaps Pixar is to blame ...
Uh, no, Mr. Sims. I wouldn't point an accusatory finger at Pixar. I would blame good old American lust for the buck.
Sure, 3-D is a gimmick, in the same way that CGI or over-saturated color or (God help us) black-and-white motion pictures are a gimmick. I mean, nobody views daily reality in three-strip Technicolor or grays, white and blacks or through View-Master lenses. But through ninety-plus years of film-making, Hollywood has found that using all these different technologies have put people in theater seats with their tubs of over-priced popcorn.
It's all about the smooth buck, first, last and always. Three Dee works well sometimes and not so well others. I'm not particularly crazy about it, but I concede its commercial power. (By the by, I've seen twenty minutes of the 3-D Beast, and it works just fine. Almost as if it were made that way.)
One last thing, Mr. Sims. Your assertion that "Walt was working towards perfection, not adopting the latest trend ..."? It might be pretty to think that, but sadly it's not actually true. You see, Uncle Walt retrofitted sound to the silent shorts Plane Crazy and Gallopin' Gaucho, made prior to the sound cartoon Steamboat Willie.
If that isn't chasing a trend, I don't know what is.