A commenter asks:
I hope to become a screenwriter for Disney, any tips?
Becoming a screenwriter at Disney Animation is a bit more complicated than when I did it back at the time James Garfield was President.
In the mid seventies, TAG Veep Earl Kress and I applied for positions in Disney Feature story department. Amazingly enough, we both got the nod. The company was looking for fresh blood and they weren't concerned whether you had a lengthy professional resume or not. (I had an unpublished novel and a few published magazine articles in my back pack. Big whoop.)
But amazingly enough, Earl and I ended up being staff writers, and were there for some years. But I don't think the route we hiked -- coming in as novice screenwriters -- exists anymore.
In the 1970s, Disney was a small studio, a sleepy backwater that mainstream Hollywood ignored. And what Hollywood really had no interest in, back in the day, was ninety minutes of hand-drawn animation. Because of that, the studio hired employees for its little cartoon department (led by former animator and Army Air Force pilot Woolie Reitherman and the last of the Nine Old Men) without regard to how impressive their previous Hollywood work was, or if they had any work at all. Most everybody was a newbie. Almost nobody came with a list of screen credits.
Today, however, the animation biz is HUGE, and hugely important to the conglomerates' bottom lines. None of the studios -- not DreamWorks Animation, not Disney, not Pixar or Blue Sky Studios or Sony Pictures Animation -- leave animation scripting to twenty-somethings with zero big league credits. All of them now use high profile writers from the live-action realm. From the corporate perspective, the stakes are too high not to.
Sometimes this approach works out fine, and sometimes studios spend a lot of money for a hundred twenty pages of deathless prose that even a team of seasoned board artists are unable to salvage. The newer reality is, if you want to write for Walt Disney Animation Studios or any of the rest, you better have a couple of high-grossing films under your belt, or they won't give you the time of day.
So here's my tip: Charge out there and get some credits that say: "Screenplay By." Then go write some animated features.