The Reporter notes that feature animation's sister art-form has had twenty-four months of not great news:
Video Game Industry Slumps for Second Straight Year
Marking a rarity for the industry, sales of new video games, hardware and accessories in the U.S. were down for the second straight year, according to data released Thursday from NPD.
The research firm said 2010 revenue generated from purchases of new items was at $18.6 billion, off 6% from $19.7 billion the year earlier. ...
For a business that spent years shooting up like a rocket, back to back "negative growth" (as the euphemism goes) must be disconcerting. And there's a lot of people who move from games to c.g.i. features and back again. So this must be a nervous time for many of them.
Sadly, nothing goes in one direction forever.