Tuesday, August 27, 2013

The Doo

First the big dog is animated (hand-drawn). Then he's CGI with live-action thrown in. And now?

[Warner Bros.) is developing an animated Scooby-Doo feature film, returning to the franchise that produced a pair of live-action/animated hybrid films a decade ago. The project has been set up with Atlas Entertainment with Charles Roven and Richard Suckle producing.

Roven and Suckle also produced 2002′s “Scooby-Doo” for Warner Bros., mixing live action actors with the titular Great Dane, which was computer-generated, along with “Scooby-Doo: Monsters Unleashed” two years later. The first film generated $275 million worldwide, and the second followed with $180 million.

The obvious question: This will be all CGI, right? It isn't going to be done in the "classic style," right?

And then the next question: Will pre-production be done in L.A.? And will production be done in town or will it be outsourced? (Many companies are chasing socialistic hand-outs in the form of tax rebates and wage subsidies, after all. U.S.A.! U.S.A.!)

It's great that Warner Bros. is again jumping into theatrical animated features. But I want to know where all the work for the features takes place.


Alex Dudley said...

I really hope it's at least all animated. At this point I don't care if it's CGI or not, so long as it's not CG/live action again.

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