Tuesday, July 10, 2012

At Diz

This morning I ambled about the hat building. The entry hall is festooned with Wreck-It Ralph displays: "Making of," in the case in the long hall, a big cardboard lobby display by the main desk. (I asked the guard sitting behind it how he could stand the same trailer sound track over and over. He said: "Not easy.")

Inside, the lighting department is into working Saturdays as the days before release dwindle away.

"We're down to just getting the picture done. I don't think there will be too many changes. There's no time. ..."

Meantime, some animators have gotten their lay-off dates. One of the lighters related: "There's going to be a four-month gap between Wreck-It and Frozen, and I don't think they'll hang onto anyone they don't need to keep."

More's the pity, but studios don't keep people they don't have an immediate assignment for. That mainly happened in the 1990s.


Anonymous said...

All the more reason TAG and union benefits are important for artists between projects.

zoograyson said...

Were any of the 2d guys victims of the layoffs?

Steve Hulett said...

Not to my knowledge. But the 2D animators are unsure of what the future holds.

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